RGS — Remote Gaming Server
One engine,
every market.
The licensed core that runs every Revolver game. Bet ladders, limits, currencies and jurisdiction rules are all configuration — so a new market, brand or regulation is a config change, not a rebuild.
© 2010–2026 Lazinco Technologies Limited. Licensed and regulated by the UK Gambling Commission. Licence # 000-039989-R-320008-001 Regulation isn't an afterthought bolted onto the engine — it's the standard the whole engine is built to.
View the register →How it scales
Build once, configure everywhere
A single game build fans out to every operator, brand, currency and license through the configuration layer — no forks, no per-market builds.
One build
- Single HTML5 build
- Certified maths model
- 18 languages, validated at launch
RGS config engine
- Bet ladders, limits & multipliers
- Per-license regulation profiles
- Per-operator & per-brand overrides
- Currency precision & exchange
- Custom configs on request
Every market
- Regulated real money
- Social & sweepstakes
- Fiat, crypto & social coins
CH.01 — Licensed core
Regulation is a configuration
We hold a UK Gambling Commission licence — one of the strictest bars in the industry — and the engine treats every other jurisdiction's rules the same way: as a profile it can load.
UKGC licensed
Licensed and regulated by the UK Gambling Commission for real-money play — audited, accountable and on the public register.
Per-license profiles
Stake limits, session rules, display requirements and market restrictions are applied per licence as configuration — one engine, every regulation.
RNG tested around the clock
The full NIST statistical suite every 12 hours and distribution checks every 3 minutes. A game that fails takes itself offline.
Learn more →Provably fair
Players can set their own seed and cryptographically verify any past round after the fact.
Learn more →Audit trail on everything
Every round stores its full state — seeds, bets, outcomes and wallet legs — as a permanent, queryable record.
Responsible by default
Formal change, incident and security policies on file, and responsible-gambling requirements built into the player experience.
CH.02 — Flexible by design
Everything casino-side is a config
Bet economics, currencies and market rules live in configuration, not code. If your platform needs it set differently, we set it differently — without touching the game.
Flexible bet configs
Bet ladders, min and max stakes, and multipliers tuned per operator, per brand and per currency — changed in minutes, not releases.
Custom operator configs
Non-standard requirement? Configuration is extensible per operator, so bespoke rules don't need a bespoke build.
185+ currencies
Fiat, crypto and social coins with per-currency precision, and exchange rates refreshed daily from three independent sources.
Per-market rollout
Enable a game per operator, brand, market and licence independently — staged launches and exclusives are just flags.
Real money · social · sweepstakes
A dedicated social-casino stack on separate infrastructure, with sweepstakes currencies and operators already live.
Demos in seconds
Free-play mode on every game and disposable demo environments — no wallet integration required.
CH.03 — The engine
Built to run hot
The machinery underneath: a round engine designed for failure, tested in production around the clock, and scaled by serverless infrastructure.
Self-healing rounds
Unfinished rounds settle themselves and failed operator notifications retry until they land. Nobody has to page an engineer.
10,000+ transactions a minute
Wallet traffic streams into the warehouse and is acknowledged only once safely written. Nothing is lost.
Serverless autoscaling
Every service scales to demand and every environment is rebuildable from code — WAF-protected and privately networked.
We play our own games
Synthetic players run real launch, auth and bet cycles in production 24/7 — and alert us before your players notice anything.
Promotions & jackpots built in
Free spins, flexible free spins and four-tier progressive jackpots are engine features, not add-ons.
Learn more →CH.04 — The studio
Games made in-house
The engine exists because we ship games on it — 31+ originals, with concept, maths, art and sound all under one roof in London.
31+ original titles
A growing arsenal of HTML5 slots across real money, social and sweepstakes.
Learn more →Full-stack studio
Concept, maths model, art and sound built by one team — no outsourced pipeline, no licensing gaps.
Made to order
Custom themes, reskins and fully bespoke games for operators who want an exclusive — on the same certified engine.
18 languages
Localised game clients validated at launch time, with a multilingual player game-history portal built in.
CH.05 — Distribution
Straight into the network
Every game the engine runs is one integration away from the whole operator network — ours and our partner studios' alike.
Distributed through GAP
Our aggregation platform carries RGS games to a wide roster of operators and aggregators through a single seamless-wallet integration.
Learn more →Wide operator roster
Tier-one aggregators, real-money casinos and sweepstakes platforms — live today and growing every month.
Studio-friendly
Third-party studios ride the same rails: integrate once and reach every operator on the platform.
Last chamber
Load it your way.
Tell us your license, currencies and bet rules — we'll show you the engine running your configuration, live.